
Hoopa’s ultimate move transforms it into Hoopa Unbound for a short time, and it is a sight to behold. Image via Nintendo Hoopa's Unite Move: Rings Unbound At level 10, heals linked Pokémon’s HP by 40% of the damage dealt to enemies. Whenever you use Shadow Ball or a basic attack, the move is repeated at the ally Pokémon’s location within a timeframe of 7 seconds. Trick (Cooldown: 6.8 secs): Links Hoopa to its nearest ally, creates a shield for 3 seconds and increases movement speed for 2 seconds. At level 10, increases your team’s movement speed when they are close to these holes. After an ally Pokémon warps, there is a 15-second cooldown before that ally can use these rings again. Also, slightly increases movement speed shortly after warping. When used on your own goal, it allows you to change lanes instantly along with your allies when they step inside the hole for 6.5 seconds.
HYPERSPACE FURY FULL
It not only deals area damage at a designated position, but it also allows you and your allies to teleport back and forth from your home base, allowing them to heal to full health and then jump back to the previous location within 3 seconds using a small button that appears at the middle of your screen. Hyperspace Hole (Cooldown: 10 secs): A move that has shocked players all over the world. At level 12, the ball sticks to the enemy for a few seconds before exploding and dealing additional damage.ĭamage: 102% SpA + 14 x (Level - 1) + 300ĭamage - Additional: 25.5% SpA + 4 x (Level - 1) + 75

When used with Trick, throws an additional ball at the opponent from the location of an ally Pokémon. If Hoopa manages to hit once again with a basic attack within 4 seconds, the opponent is stunned for 1.2 seconds. Shadow Ball (Cooldown: 4.1 secs): Hits the enemy with a little purple ball, decreases their movement speed by 50% for 1 second and Special Defense by 30% for 3 seconds. At level 12, Hoopa also becomes invincible for 0.6 seconds.ĭamage: 110% SpA + 14 x (Level - 1) + 320ĭamage - per flame (2 flames): 55% SpA + 7 x (Level - 1) + 160 When used in conjunction with the move Trick, allows one ally Pokémon to warp to your starting point and heal 30% of their max HP. Phantom Force (Cooldown: 5 secs): Hoopa dashes to a designated position, deals damage, then if used again within 5 seconds, warps it back to its starting point.
HYPERSPACE FURY UPGRADE
Image via Nintendo Astonish Upgrade Choices This ability is often overlooked, as players are not used to having an extra button on the screen! But this ability does have a catch, if there’s neither a berry nor Aeos Energy to grab, it will go on a 20-second cooldown, and it cannot be used in Hoopa Unbound form.

Use it wisely, and you can stagger your enemies’ healing, speed boosts, and get more scores. This ability, which has a 40-second cooldown, allows you to steal berries and Aeos Energy from your opponents’ side of the map, and spawn it next to you for a couple of seconds. it is you who will have complete control when to access it using a button that appears close to your move-set. Though it is described as a passive, Hoopa is the only Pokémon in the game that can use its passive at will, i.e.
HYPERSPACE FURY TV
Hoopa has some amazing abilities and move-sets, very similar to its TV screen counterpart, and this small guide might help you get the most out of this incredible mythical Pokémon. Pokémon Unite has done an incredible job so far in truly representing the various characters from the anime in the game.
